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Isometric Game Programming with DirectX 7.0
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privcom.h
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C/C++ Source or Header
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2000-09-22
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394 b
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14 lines
#ifndef __PRIVCOM_H__
#define __PRIVCOM_H__
HRESULT
PrivCreateInstance(REFCLSID ptszClsid, LPUNKNOWN punkOuter, DWORD dwClsContext,
REFIID riid, LPVOID *ppvOut, HINSTANCE *phinst);
HRESULT
PrivGetClassObject(REFCLSID ptszClsid, DWORD dwClsContext, LPVOID pReserved,
REFIID riid, LPVOID *ppvOut, HINSTANCE *phinst);
#endif //__PRIVCOM_H__